theshellprotect9 Although I believe that he brings up a valid argument that different iterations of a franchise have to be different otherwise they would just be regurgitating the same thing over and over again, what he fails to understand is that there is a point when you change it so much that you’re better off doing something original. As I’ve mentioned before, Rise was basically Teen Titans Go with a Ninja Turtles coat of paint.
A lot of fans of the original Battlestar Galactica disliked Ronald D Moore’s reboot to the point that they called it GINO (Galactica In Name Only), but it still started off with the same basic premise. The difference is that New Galactica was very successful and had a good long run that allowed for organic shake-ups in the status quo, whereas the original flopped after one season only to be retooled as Galactica 1980 that also flopped after one season.
That brings me to the next point: If you’re going to adapt something, you need to know what works and what doesn’t, what the audience wants, and make changes accordingly. RDM’s Battlestar Galactica worked (mostly). It resonated with a lot of people in the post-9-11 world. Rise and Mutant Mayhem didn’t work. It hardly resonated with anyone.
Even the original Apollo, Richard Hatch, who was critical of the reboot at first realized this and would portray an important reoccurring character in the new series.
This guy doesn’t seem to understand this. You shouldn’t be “embracing change” if the change sucks.